Instructional design/ARCS

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1. Introduction 2. ARCS 3. Learner Analysis 3. Information Design & Motivational Design 5. Are You Ready? 6. Evaluation



Prelude


In the modern age, a majority of us have gone through a number of e-learning products which are designed by using a combination of images, text, and of course voiceover. However, it happens sometimes that there is an inherent flaw in the way some of these products fail to engage and motivate the learner to the fullest, just like what the character James encounters in this video. The reasons that he may not like an e-learning course can be many such as information overload, irrelevance presentation of examples, or too much text scrambled on screen. A good e-learning product not only should be effective, efficient, and appealing; but its choice of information design strategies should also motivate learners in different ways based on the analysis of them such as learning styles.



Objectives

Upon the completion of this Wikiversity lesson, you will be able to plan instruction and use methods that includes all-around motivational strategies related to information design, given an e-learning product with a scope less than 30 minutes.

(You will need to score 75% or higher in order to pass the task.)


Specifically, you will be able to

(You will need to score 75% or higher in order to pass the section quiz.)


Meanwhile, given a list of information design strategies and learner's learning-style preference, you will be able to



Steps


This lesson includes the following parts:


Let's get started!

1. Introduction 2. ARCS 3. Learner Analysis 3. Information Design & Motivational Design 5. Are You Ready? 6. Evaluation
This article is issued from Wikiversity - version of the Wednesday, January 01, 2014. The text is available under the Creative Commons Attribution/Share Alike but additional terms may apply for the media files.