Information Systems/Social Issues
< Information SystemsThis lesson covers social issues related to information systems.
Objectives and Skills
Objectives and skills for the social issues portion of CLEP Information Systems include:[1]
- Property rights (intellectual, legal ownership of materials, open source software)
- Effects of information technology on jobs (ergonomics, virtual teams, telecommuting, job design)
- Technology’s influence on workforce strategies (globalization, virtual teams, telecommuting, outsourcing, insourcing)
- Careers in IS (responsibilities, occupation, career path, certification)
- Social networking (benefits, risks, ethics, technology, Web 2.0)
Readings
- Read Wikibooks: Introduction to Computer Information Systems/Ethics.
- Read Wikipedia: Science, technology and society.
- Read Wikipedia: Intellectual property.
- Read Wikipedia: Ergonomics.
- Read Wikipedia: Telecommuting.
- Read Wikipedia: Professional certification (computer technology).
- Read Wikipedia: Social networking service.
Multimedia
- Watch YouTube: Intellectual Property: Patents, Trademarks, and Copyright.
- Watch YouTube: What are patents, copyrights, and trademarks?
- Watch YouTube: Why Use Open Source Software: The Benefits.
- Watch Youtube: Information Technology & Ethics with Social Media.
- Watch YouTube: How To Get Started in a Information Technology career.
- Watch Youtube: The Impact of Information and Communication Technologies On Our Lives
Activities
- Review TeachingCopyright.org: Peer-to-Peer File Sharing. Research legal issues and potential penalties related to illegal peer-to-peer file sharing.
- Review Microsoft: Computer Ergonomics Guide. If necessary, adjust your workspace to provide a healthy work environment.
- Review Creating IT Futures: IT Career videos. For one or more IT career job titles, use the BLS.gov: Occupational Outlook Handbook and Salary.com to research job prospects, education requirements, and current salary ranges for positions that interest you.
- Explore the many types of IT certifications and view career possibilities with the CompTIA: Interactive IT Roadmap.
- Complete one or more of the GCF LearnFree: Social Media tutorials.
- Review the lesson summary, key terms, review questions, and assessment below.
Lesson Summary
- Technology impacts society through innovation and improved communication, resulting in both positive and negative consequences.[2]
- Intellectual property is a term referring to creations of the intellect for which a monopoly is assigned to designated owners by law.[3]
- Some common types of intellectual property rights are copyright, patents, and industrial design rights; and the rights that protect trademarks, trade dress, and in some jurisdictions trade secrets: all these cover music, literature, and other artistic works; discoveries and inventions; and words, phrases, symbols, and designs.[4]
- Ergonomics is the scientific discipline concerned with the understanding of interactions among humans and other elements of a system, and the profession that applies theory, principles, data and methods to design in order to optimize human well-being and overall system performance.[5]
- Computer ergonomics are important because, believe it or not, working at a computer for prolonged periods of time can actually be harmful to your overall health.[6]
- Telecommuting, remote work, or telework is a work arrangement in which employees do not commute to a central place of work, but instead work from home or use mobile telecommunications technology to work from coffee shops or other locations.[7]
- Professional certifications in computer technology are non-degree awards made to those who have achieved qualifications specified by a certifying authority to establish that an individual holding a certification is technically qualified to hold certain positions within the field.[8]
- A social networking service is a platform to build social networks or social relations among people who share interests, activities, backgrounds or real-life connections.[9]
- Social networking sites allow users to share ideas, pictures, posts, activities, events, and interests with people in their network.[10]
Key Terms
- computer-based training (CBT)
- The effective use of computers in learning through educational technology.[11]
- copyleft
- The practice of offering people the right to freely distribute copies and modified versions of a work with the stipulation that the same rights be preserved in derivative works down the line.[12]
- copyright
- A legal right created by the law of a country that grants the creator of an original work exclusive rights for its use and distribution.[13]
- cyberbullying
- The act of harming or harassing via information technology networks in a repeated and deliberate manner.[14]
- cyberstalking
- The use of the Internet or other electronic means to stalk or harass an individual, a group, or an organization.[15]
- digital rights management (DRM) software
- Software used to protect and manage the rights of creators of digital content, such as art, music, photographs, and movies.[16]
- digital watermark
- A subtle alteration of digital content that is not noticeable when the work is viewed or played but that identifies the copyright holder.[17]
- e-learning
- A learning environment which uses information and communication technologies as a platform for teaching and learning activities.[18]
- ergonomics
- The practice of designing products, systems or processes to take proper account of the interaction between them and the people who use them.[19]
- forum
- An online discussion site where people can hold conversations in the form of posted messages.[20]
- globalization
- The process of international integration arising from the interchange of world views, products, ideas, and other aspects of culture.[21]
- hashtag
- A type of label or metadata tag used on social network and microblogging services which makes it easier for users to find messages with a specific theme or content.[22]
- insourcing
- The commencement of performing a business function that could be contracted out internally.[23]
- instant messaging
- A type of online chat which offers real-time text transmission over the Internet.[24]
- intellectual property rights
- The legal rights to which creators of original creative works (such as artistic or literary works, inventions, corporate logos, and more) are entitled.[25]
- Luddite
- One opposed to industrialization, automation, computerization or new technologies in general.[26]
- lurker
- A member of an online community who observes, but does not actively participate.[27]
- MOOC
- An online course aimed at unlimited participation and open access via the web.[28]
- online chat
- Any kind of communication over the Internet that offers a real-time transmission of text messages from sender to receiver.[29]
- outsourcing
- The contracting out of a business process to another party.[30]
- right to privacy
- A human right and an element of various legal traditions which may restrain both government and private party action that threatens the privacy of individuals.[31]
- technophobia
- The fear or dislike of advanced technology or complex devices, especially computers.[32]
- telecommuting
- A work arrangement in which employees do not commute to a central place of work.[33]
- trolling
- Sowing discord on the Internet by starting arguments or upsetting people, by posting inflammatory, extraneous, or off-topic messages with the deliberate intent of provoking readers into an emotional response or of otherwise disrupting normal on-topic discussion.[34]
Review Questions
-
Technology impacts society through _____.Technology impacts society through innovation and improved communication, resulting in both positive and negative consequences.
-
Intellectual property is _____.Intellectual property is a term referring to creations of the intellect for which a monopoly is assigned to designated owners by law.
-
Some common types of intellectual property rights are _____.Some common types of intellectual property rights are copyright, patents, and industrial design rights; and the rights that protect trademarks, trade dress, and in some jurisdictions trade secrets: all these cover music, literature, and other artistic works; discoveries and inventions; and words, phrases, symbols, and designs.
-
Ergonomics is _____.Ergonomics is the scientific discipline concerned with the understanding of interactions among humans and other elements of a system, and the profession that applies theory, principles, data and methods to design in order to optimize human well-being and overall system performance.
-
Telecommuting, remote work, or telework is _____.Telecommuting, remote work, or telework is a work arrangement in which employees do not commute to a central place of work, but instead work from home or use mobile telecommunications technology to work from coffee shops or other locations.
-
Professional certifications in computer technology are _____.Professional certifications in computer technology are non-degree awards made to those who have achieved qualifications specified by a certifying authority to establish that an individual holding a certification is technically qualified to hold certain positions within the field.
-
A social networking service is _____.A social networking service is a platform to build social networks or social relations among people who share interests, activities, backgrounds or real-life connections.
-
Social networking sites allow users to _____.Social networking sites allow users to share ideas, pictures, posts, activities, events, and interests with people in their network.
Assessments
- Flashcards: Quizlet: Information Systems - Social Issues
- Quiz: Quizlet: Information Systems - Social Issues
See Also
- Wikibooks: Introduction to Computer Information Systems
- US News: Best Technology Jobs
- DailyDot: 7 Signs You Shouldn't Put that on Facebook.
References
- ↑ CLEP: Information Systems
- ↑ Wikipedia: Science, technology, and society
- ↑ Wikipedia:Intellectual property
- ↑ Wikipedia:Intellectual property
- ↑ Wikipedia: Human factors and ergonomics
- ↑
- ↑ Wikipedia: Telecommuting
- ↑ Wikipedia: Professional certification (computer technology)
- ↑ Wikipedia:Social networking service
- ↑ Wikipedia:Social Networking Service
- ↑ Wikipedia: Educational technology
- ↑ Wikipedia: Copyleft
- ↑ Wikipedia: Copyright
- ↑ Wikipedia: Cyberbullying
- ↑ Wikipedia: Cyberstalking
- ↑ Wikipedia: Digital rights management
- ↑ Wikipedia: Digital watermarking
- ↑ Wikipedia: E-learning
- ↑ Wikipedia: Ergonomics
- ↑ Wikipedia: Internet forum
- ↑ Wikipedia: Globalization
- ↑ Wikipedia: Hashtag
- ↑ Wikipedia: Insourcing
- ↑ Wikipedia: Instant messaging
- ↑ Wikipedia: Intellectual property
- ↑ Wikipedia: Luddite
- ↑ Wikipedia: Lurker
- ↑ Wikipedia: Massive open online course
- ↑ Wikipedia: Online chat
- ↑ Wikipedia: Outsourcing
- ↑ Wikipedia: Right to privacy
- ↑ Wikipedia: Technophobia
- ↑ Wikipedia: Telecommuting
- ↑ Wikipedia: Internet troll
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