Game mechanics/Modular Board
< Game mechanicsGame mechanics | |
---|---|
Types of Mechanic | Board | Cards | Resource Management | Role Playing | Unit Placement |
Board | Area Control & Area Influence | Area Enclosure | Area Movement | Hex-and-Counter | Modular Board | Pick-up and Deliver | Point to Point Movement | Rondel | Tile Placement | |
Cards | Deck Construction | Card Dealing | Card Drafting | Card Drawing | Card Driven Campaign/Battle | Hand Management |
Role Playing | Acting | Auction & Bidding | Character Development | Co-operative Play | Dialogue | Riddle Solving | Role Playing | Storytelling |
Unit Placement | Secret Unit Deployment | Worker Placement |
Part of Board Game Design. See also Gameplay |
Modular Board games use discrete elements, often tiles or cards which can be assembled - often during the course of play - to create differing layouts for each time the game is played.
Links to Boardgame geek
Games using Area Enclosure
This article is issued from Wikiversity - version of the Tuesday, March 29, 2011. The text is available under the Creative Commons Attribution/Share Alike but additional terms may apply for the media files.