Game mechanics/Hex-and-Counter
< Game mechanicsGame mechanics | |
---|---|
Types of Mechanic | Board | Cards | Resource Management | Role Playing | Unit Placement |
Board | Area Control & Area Influence | Area Enclosure | Area Movement | Hex-and-Counter | Modular Board | Pick-up and Deliver | Point to Point Movement | Rondel | Tile Placement | |
Cards | Deck Construction | Card Dealing | Card Drafting | Card Drawing | Card Driven Campaign/Battle | Hand Management |
Role Playing | Acting | Auction & Bidding | Character Development | Co-operative Play | Dialogue | Riddle Solving | Role Playing | Storytelling |
Unit Placement | Secret Unit Deployment | Worker Placement |
Part of Board Game Design. See also Gameplay |
Hex-and-Counter refers to games where counters are moved across a Hex map which consists of small regular hexagons of identical size.
Links to Boardgame geek
Games using Hex-and-Counter
This article is issued from Wikiversity - version of the Tuesday, March 29, 2011. The text is available under the Creative Commons Attribution/Share Alike but additional terms may apply for the media files.