Conway's Game of Life

Conway's Game of Life
Designer John Horton Conway
Topic Universal Turing Machine
Preparation None
Time 5 minutess
No. of roles/players 1, viewer
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Conway's Game of Life
Glider Gun

In this learning project we explore Conway's Game of Life. The game involves an (infinite) two-dimensional grid with black and white squares, which may be represented as 1 and 0. One may think of them as "life cells" or "dead cells". The grid evolves. The evolution rule is as follows:

The game of Life is a prototypical example of a cellular automaton, an automatic machine of cells. It has attracted interests of researchers in diverse fields. Conway's game of Life is a universal Turing machine.

From these simple forms it is possible to create stable and recursive patterns, such as the Glider Gun (illustrated).

For more details and context, see w:Conway's Game of Life.

Try your hands

You may try your hand on the following (finite!) 10x10 toroidal model of the game of Life by:

(If it doesn't seem to work, there may be a cache problem. Try purging it or editing it again. )

Sandbox

{{subst:Game of Life

|0|0|0|0|0|0|0|0|0|0

|0|0|0|0|0|0|0|0|0|0

|0|0|0|0|0|0|1|0|0|0

|0|0|0|0|0|0|0|1|0| |0|0|0|0|0|1|1|1|0|0

|0|0|0|0|0|0|0|0|0|0

|0|0|0|0|0|0|0|0|0|0

|0|0|0|0|0|0|0|0|0|0

|0|0|0|0|0|0|0|0|0|0

|0|0|0|0|0|0|0|0|0|0

}}

See also

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