CisLunarFreighter/Software development plan

< CisLunarFreighter

Software development plan

We plan to use free open source tools to the greatest extent possible to produce data and software that is free redistributable and fully modifiable by anyone who wishes to do so. A former game producer has quite a bit of existing proprietary graphics models which we have now confirmed may be at least partially translated into open source blender files. It remains to be seen the accuracy and usefulness of the translation process. At this time we intend to develop in java with a deployment plan built around an adequate performance MUD server (even if must use different language) and java clients and game servers. Obviously this plan needs a great deal of research, thinking and augmentation before it can be considered a useable draft.

See also: Open source tools

Tasks

Let's brainstorm tasks:

Scripts

In progress, please join in somewhere along the learning trails. Add links to your stories and scripts below to solicit review from dropins or regulars. Stories and scripts may be in industry standard format or informal. Either place them in wikimedia files or pdfs published through the Wikimedia server:

Tools

Blender3D

Blender3D can serve as the development platform for the entire production. It has a built in game engine, 3D modeling capabilities, animation timeline, and scripting using the Python language.

Potential Java pieces needing evaluation

Editor's note: Move this section to an introduction to initial evaluation and results they grow. Mirwin 20:00, 9 November 2006 (UTC)

We may be able to use these as components or examples to learn applicable technique in Java environment:

Download links are broke, could be vaporware.
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