Part 3: Engineering Methods

< Space Transport and Engineering Methods

Introduction

In Part 1 we described the fundamentals of physics and engineering that apply to any complex project. This includes Systems Engineering, which is concerned with managing the whole of a complex system across its entire life cycle, the design engineering tools and specialty areas of knowledge, and the organization and economics of projects. Finally we looked at what projects and programs already exist, and the categories of future projects which might be pursued. In Part 2 we began covering the particulars of space systems with the most characteristic element, the transport methods. Since humans are starting from the Earth, then transportation is a prerequisite to doing any other tasks in space, and so we discussed that first. Additionally, the very large number of possible transport methods justifies devoting a large section of the book to it.

In this Part 3 we will cover the particular design factors that apply to space systems, and the remaining subsystem elements besides transport methods. Combinations of subsystem elements then form complete end items or products which execute designed functions and missions. We will review these end functions and the methods available to perform them in a logical sequence by time, starting with exploration and ending with recycling. The final major part of the book with then treat combinations of multiple end items and systems - how they grow, interact, and evolve.

Overview

Design factors are those which influence the whole of a design, across different subsystems. These include input requirements, technology level and availability of materials and suppliers, physical design such as margins and wear, and the limits imposed by humans as part of a system and the operating environment.

There are numerous other systems besides propulsion required for most end items. These include structures, mechanical, power, thermal, data, communications, sensors, and environmental protection. When humans interact with an end item, you additionally need displays and controls, internal environment control, and crew support such as furniture, food, and clothing. Items with an extended life require maintenance and repair in the form of tools and spares, and supplies such as fuel.


While the topics arise more or less in this order, they need to be designed for in parallel, and will be performed in parallel, and in a connected network with transportation elements. The following pages will discuss these topics in more detail.

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