GtkRadiant/Introduction

< GtkRadiant

You have probably already done the GtkRadiant/installation or at least found out what GtkRadiant is, otherwise you would not have found this book, but, to tell it again, its a Level Design program also known as mapping program, with it, you make and design maps to play in all games based on the id Tech 3 engine. Technically, GtkRadiant will create .map files, which then are compiled by the compiler Q3Map2. You have probably already downloaded a few maps, and are now interested in making some maps yourself, if this is the case, then this is a good place to learn. If you already have mapped for some time, but want to learn a bit more, this will be a good place to learn, after I have written some more stuff.

Game packs exist for the following games. Generally, this includes support for all expansions and modifications as well.

In addition, the following games and projects use GtkRadiant as a map editor, by using the GtkRadiant Quake III Arena game pack and an external map compiler or converter:

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