Conplanet/Geography

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Conworld : Conplanet : Geography

As with most conplanet creation, what you will do here depends on the degree of realism you want. This page assumes that you are going for a high level of realism; diversions from this are at your own discretion.

Oceans and Continents

On the Earth, the only real example we have of large bodies of water, ocean formation is tied closely with volcanism and tectonics. It appears that oceans are largely formed through water vapour expelled by volcanoes, as well as possibly from infalling comets.

The exact shapes of the continents are seemingly random, but there do seem to be tendencies:

Prevailing Currents and Winds

Having a good understanding of prevailing winds will also help you to model your planet's weather.

Mountain Ranges

Mountains form on converging plate boundaries. Coastal Ranges are created by subducting oceanic plates thrusting up more magma below the crust. Volcanic peaks are formed by diverging or converging boundaries where magma is channelled through the crust. Age of mountains will have an effect on their appearance. For example: Sharp, angular summits will not exist in an ancient, eroded mountain chain, but will form in a newer, more active converging boundary.

Rivers

Notable characteristics about rivers:

That is why several important rivers start in the Himalayas and flow through India to the Pacific (the nearest ocean) rather than flowing through central Asia to the Arctic Ocean. (This is not exclusively true, though; the Mississippi, for example, starts from a rather nondescript lake in Minnesota and flows to the Gulf of Mexico, all the while going through relatively dry land. However, the Mississippi still travels downslope, and does not go to the relatively more distant Hudson Bay.)

Common mistakes of conworld creators in placing realistic rivers are:

Elevation

That the height of certain geographical features varies widely from those of others seems self-explanatory, but it is a feature of Congeography that many conworlders forget to include. Knowing the elevation of certain areas on a given conmap can help with mapping rivers (as mentioned above), modeling a place's weather, and can even indirectly affect the culture of that area (due to advantages or disadvantages in location).

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