Blender 3D: Noob to Pro/What Blender Can Do

In this module, you'll learn what Blender does, both in terms of the product (images) and the process (3D modeling).

Blender is a free software package for authoring "three-dimensional" (3D) graphics (also known as computer graphics or “CG”), including still images, games, and video.

While the end-product of most Blender projects is a two-dimensional (2D) raster image on a flat surface (be it a monitor, movie screen, or sheet of paper) except for Head Mounted Virtual Reality applications, the images are said to be "3D" because they exhibit the illusion of depth. In other words, someone looking at the image can easily tell which parts are meant to be closer and which are farther away.

An Example

Here's a realistic still image that was authored with Blender.

"A Lonely House", by Mayqel

Look closely at the building.

While an illusion of depth can be authored by hand with 2D graphics software (or a paintbrush!), Blender provides a much easier way.

It's likely that the lonely house never existed outside of the artist's mind. Instead of building a big set on a rural lot in Germany, waiting for the right light, and photographing it, the author built a scene in a virtual 3D world—one contained inside a computer. This is called CGI (Computer Generated Imagery). He or she then used Blender to render the scene (convert it into a 2D image). You can view more of what Blender can do at the Blender gallery: http://www.blender.org/features/

Steps in the 3D Production Process

To produce an image like the one above involves two major steps to start with:

3D is often used to produce not just single still images, but animations as well. This requires some additional steps:

But that’s not all. There are frequently additional processes to embellish the results of the above, to make them look more realistic:

And just to add another complication to the mix, there are two kinds of rendering:

But wait, there’s more: There are also some areas, which might be considered to be stepping outside of traditional 3D production work, where Blender provides functionality:

Blender is a capable tool for every single one of these processes. There’s quite a lot there, isn’t there? But don’t be too intimidated: this Wikibook will take things step by step, and you will be able to produce some fun stuff from early on.

Additional Resources

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